Download a PDF version of this Flight Ops doccument here  

This is a quick guide for those new to Multi-Rotor craft offering some basic safety and operational procedures ...and are recommended standard operating procedures for
those piloting Droidworx or any multi-rotor craft
.

Operation and safety

Please read the instructions for the relevant Flight Control electronics before proceeding. Go to the web site of your flight control system and make yourself well acquainted with
the correct procedure for the electronics installation and software operation.

Caution: never connect and start the engines for the first time with the propellers attached....and always balance your propellers; unbalanced propellers can cause excessive
vibration which may lead to material fatigue.

Note: check the orientation of the flight controller you are using (which way is front) and also the engine assignment configuration; for instance which is engine 1,2,3 etc. and
check also that your propellers, clockwise and counter clockwise, are also installed correctly before your first flight.

Before the first flight hand test your craft – arm and calibrate your electronics, hold the craft with both hands by the landing gear skids above your head with the front facing away
from, and to the front of you, make sure you are well clear of obstructions and other people.   You may need the assistance of another person for this test.  Raise the throttle to
around 25% and gently move the craft around the axis’ roll (tipping the craft left and right) and feel for a steady and smooth resistance to your movements, do the same for
pitch (tipping the craft  forward and backward) and also yaw, rotating the craft clockwise and anti-clockwise whilst keeping it horizontal. If the craft offers smooth resistance to your
movements it will fly correctly.

Your first test flight should be in an open field in low or zero wind.  A sports field (not currently in use) is a good option; choose a site with short or mown grass.  Do not takeoff
from dry dusty sites.  Make sure any onlookers or spectators do not gather about you…if so ask them to move away from you in a perimeter not less than 50m (150 feet)
diameter around you.

Make sure that you have fully charged your transmitter and onboard battery packs.  Make sure that the antenna of your Radio (TX) is up and correctly positioned; make sure the
receiver (RX) for your craft is well positioned within the craft and secured and that the antenna is facing downward and to the back of your craft and not touching any part of the
craft.

Place the craft on level ground and turn on your transmitter – check that you have the correct model selected on your TX.

Set the transmitter timer to about 80% of the known flight duration.

Connect the battery to your crafts FC inputs and wait for the engine controller beeps to stop.

Stand about 4m away from your craft and behind the craft with the craft facing directly away from you.

Check the 50m flight safety perimeter you have established, also checking behind you for children running in to see what you are doing.

Survey the area; look for obstacles that you might not have seen previously, like power-lines and overhead wires.

Never fly your craft near a controlled aerodrome or in controlled airspace.

Check the weather conditions, the wind speed and direction. Do not fly in gusty strong wind at any time. Always try and fly the craft with the wind at your back so the craft will drift
directly away from you.

Always keep your eyes on the craft when in flight – if people approach you inside your safety perimeter to talk to you or to ask questions whilst you are flying the craft do not
engage in the conversation and ask them to stand well clear of you until you have landed.

Re-check your perimeter and raise the throttle slowly and check to see if the craft wants to tilt to one direction or another; sometimes you may need to adjust the trim on your TX
to get a level flight, however most times the craft will fly perfectly first time if you have installed the electronics and the software has been set correctly—check with the Flight
Control manufacturer for standard or beginner settings for the craft.

Take offs are sometimes easier with a short burst of power to lift the craft off the ground.

Hold the craft in a controlled hover directly in front of you about 2-3m off the ground away from “ground effect” prop wash. When you have mastered this hover position you can
then move on to rolling the craft gently from side to side and forward and backward.  Make sure that you always stand behind the craft, this makes for easy orientation of the
flight controls.

Repeat this exercise several times before you take the craft any higher.

Always fly the craft well away from people and / or property.  Always check for children nearby.

Pre-flight safety check

Thoroughly check the craft before every flight…

Open the body and check to see if all the components are safe and secure and not loose.
Check to see if any wires have come off
Check for loose bolts on the assembly
Check that the battery's are secure
Check the battery voltage, and if you have more than one battery, check your spares too
Check the propellers for marks and nicks
Check the propeller nuts or bolts, make sure they are tight
Check the engine mounts and the bolts and nuts for tightness
Check the Transmitter battery voltage; never fly the craft with a low voltage reading on your transmitter (check with the manufacturer of your equipment for minimum and maximum voltage readings).
Check that the transmitter antenna is not damaged.
Check that the craft receiver module is well connected and that the antenna's are properly positioned.
Take a good look over the craft from all sides to make sure that nothing appears unusual or out of place.
Check your flight perimeter
Check for power-lines and overhead obstacles.
Assess the weather conditions, wind direction and speed.  An anemometer (hand held wind speed meter) is a good tool to have otherwise use some dry grass or a tissue, throwing in the air to gauge the wind direction.  Do not fly in gusty and turbulent conditions.
Set your transmitter timer to 80% of the known battery duration.

Do’s and Don’t's

Never fly in strong wind – the operational safe wind speed for these craft is about 10-15 KPH.

In the event of a crash or a hard landing, always check the craft for damage before taking off again.  In this instance, you must also check that you do not have dirt or grit in the
engines; this can cause an engine or engines to overheat and fail in flight resulting in an out of control craft and serious damage or injury to the craft , other people and their
property.

Your launch field should preferably be open and flat with short grass. If it is necessary to take off in a field which only has long grass, manually flatten a 1.5m diameter take off
perimeter with your feet.

Always have a flight plan – visualize your flight path and check again for obstacles.

Never fly the craft out of direct line of sight and always keep your eyes on the craft whilst it is in the air.

Never fly the craft above 400 feet in height (the length of a football field).

Never fly near people – a 50m (150 ft) perimeter around and above people is a recommended minimum and operational law in most countries.

Always set your transmitter timer before each flight to about 80% of the known flight duration for the battery pack's you have installed in the craft.

Never turn your transmitter off in flight.

First person view flights are against the law in some countries – check the relevant aviation safety authority in your country before flying FPV.  Always have a “spotter” with if you
do fly FPV.

Never let friends fly your craft unless they are well schooled in the discipline.

Never fly under the influence of any substance or alcohol. Whilst there is a minimum blood alcohol level allowed for driving an automobile in most countries, the law for pilots in
command of flying craft around the globe is universal…there is a zero limit tolerance.

Always turn your transmitter on before connecting the battery to the craft...and always disconnect the battery from the craft before turning your transmitter off.